Please use this identifier to cite or link to this item: https://dspace.pass.ps/handle/123456789/285

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dc.contributor.authorKhalilia, Walid Mahmoud-
dc.date.accessioned2022-08-29T07:33:39Z-
dc.date.available2022-08-29T07:33:39Z-
dc.date.issued2022-08-04-
dc.identifier.urihttps://dspace.pass.ps/handle/123456789/285-
dc.description.abstractVirtual Reality (VR) represents a computer technology to create a simulated three-dimensional (3D) environment. Compared to the traditional user interfaces, VR places the user inside an experience. This research aimed to implement and examine modern learning strategies and activities with the VR for teaching crime scene investigation. The target group of this piloting study consisted of all students who enrolled in a crime scene investigation course at Al-Istiqlal University during the Spring semester of 2021. An online item-based questionnaire has been developed. It is used to assess students’ perceptions towards using cooperative, discussion, field trip and problem-solving learning strategies and activities implemented with the VR technology. This study showed that VR is a helpful tool to practice modern learning strategies and skills in learning forensic science and crime scene investigation. We can conclude that using VR technology for educational purposes supports the learning process.en_US
dc.language.isoenen_US
dc.publisherIEEE Accessen_US
dc.subjectForensic scienceen_US
dc.subjectlearning strategiesen_US
dc.subjectproblem solvingen_US
dc.subjectvirtual realityen_US
dc.titleUsing Virtual Reality as Support to the Learning Process of Forensic Scenariosen_US
dc.typeArticleen_US
dc.DOI.doi10.1109/ACCESS.2022.3196471en_US
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